Everbright Giant Lite Light Brite Bright Interactive Wall Art Light LED Hero Design

Make STEAM Magnetic

A tactile, screen-free centerpiece students can’t resist

Educators want more hands-on STEAM. But most tools need constant setup, supervision, or supplies.

Not the Everbright. It looks like a giant Lite-Brite with no pegs—but it’s really a catalyst for exploration and a daily canvas for collaborative learning.

All ages can explore geometry, perception, design, and problem-solving.

From early learners to upper school, from makerspaces to media centers, the Everbright pulls people in and keeps them engaged.

The moment someone decides: I want to try this. (Unmute!)

Why it belongs in STEAM spaces:

Students think like scientists, designers, and engineers—together.

—Always ready. Science of light, UI/UX thinking, structure & iteration, color & composition, geometry & symmetry—on one shared canvas. No screens. No kits. No logins.

—Inclusive by design. Easy-turn dials; accessible, multi-user, multi-age, neurodiverse-friendly.

—Hands-on for students, hands-off for staff. Auto-reset after 1, 10, or 60 minutes—no supervision, no cleanup. Just walk up and start fresh.

See how others are using it:

From early learners to university

Early childhood: colors, counting, cause/effect, hand–eye–brain integration, first symmetry, pattern recognition, memory, matching games, parallel play & social-emotional development.

Elementary: math, geometry, color theory, tessellations, spatial reasoning, team murals.

Upper school: design thinking, prototyping, critique, iteration at scale.

University: prototyping, perception studies, collaborative modeling.

Collaboration happens spontaneously. Kids intuitively begin to make patterns together. (Unmute!)

Early learners pack a lot into every moment with the Everbright—sensory integration, social-emotional development, parallel play, and even advanced conflict resolution skills.

“All ages are excited about it, and have been using it. For the very young users it helps develop their fine motor skills. But the adults love it, too. It’s good to have a tool and a creative outlet that's universal.”

—Phyllis Davis, Early Literacy Specialist, Springfield-Greene County Library in Springfield, MO

STEAM made tangible

Science: Light, color, contrast, perception—tested in real time.

Technology: Hands-on input with instant visual feedback. Students intuitively grasp cause-and-effect, feedback loops, and interface design—all without screens or logins.

Engineering: Plan → build → test → refine within hexagonally-packed constraints.

Art & Design: Palettes, gradients, focal hierarchy, collaborative composition.

Math: Tessellation, symmetry, scaling, fractals—geometry you can touch.

“People have been coming in here just because they read or heard about this piece. We had a local marine who lost his life, and his family, after they left his funeral, came to our museum and designed an American flag on the Everbright. There are a lot of selfies taken here every day now, because families are creating these designs together.”

—Michele Elrod, Director of Activities, Children’s Museum of Temecula

Designed to be unforgettable to kids—
and totally ignored by staff

—No removable parts. No setup or cleanup.

—Ships fully assembled; installs in under an hour with the included French cleat. See Documentation.

—Uses no internet or ethernet.

—Wipes clean with soap & water or acrylic-safe disinfectant. Read more about how to clean.

—Mount at ~24” above floor for upper school use; stools/ottomans for younger visitors. See mounting height guide.

What you need to know: 

Sizes: Classic 8’x4’ (all ages, up to 20 people) → Mini 4.3’x4’ (all ages, up to 10 people) → Long 8’x2.5’ (early childhood) See pricing or find the right size for your space.

Power: Standard outlet w/ separate switch or timer for power. See Installation Guide.

Lead time: ~12 weeks. One Everbright Classic 8’x4’/month held for priority projects.

Warranty & support: 3-years with free shipping on anything replaceable, lifetime support, readily available replacements in future. Read more about Durability and Warranty.

Ready to Take the Next Step?

Here’s where most people go from here:

See Sizes & Pricing
Get clear on which Everbright size is right for your space and budget.

Read the Planning Guide & Understand How Installation Works
Understand what’s involved—mounting, power, wall requirements, and how we ship.

Check Current Lead Time & Availability
See current production timelines, including our monthly Priority Reserve slot for last-minute projects.

Want to Talk It Through With a Human?

Sometimes it helps to talk it out.

I’m happy to walk you through sizing, placement, or anything else you’re unsure about.

Book a Call with Kelly Parkinson (No email tag required)

 

Request a quote

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Questions we hear most:

Can students use the tablet to program the Everbright?

No. The Everbright isn’t designed as a coding interface. Its purpose is different—and more foundational. Instead of tapping on a screen, students design directly with their hands and eyes. That process strengthens the mental skills behind programming: sequencing, pattern recognition, spatial reasoning, iteration, and collaboration.

Think of the Everbright as an embodied entry point. Learners practice the same habits of mind they’ll need in robotics, engineering, and computer science—without needing instructions, logins, or software. It’s not about learning to code on the wall; it’s about preparing the brain and body for the kind of thinking that makes coding possible.

Does it need Wi-Fi to run?

The Everbright does NOT connect to your building’s Wifi internet, or require any additional ethernet connections or data ports. It is fully self-contained and ready to plug in and use.

What about durability and maintenance?

The Everbright was designed for constant use in public spaces. It resists fingerprints, wipes clean with any acrylic-safe disinfectant, and ships with simple instructions for uncommon maintenance. Customers in high-traffic public spaces who have had this installed since 2018 (the edition that is currently still shipping out) have needed just a handful of replacement pixels after 7+ years of continuous daily use.

Read more:

—Durability & Warranty

—What Could Go Wrong? 5 Potential Everbright Issues & How to Avoid Them.

What ages is it for?

All ages. Babies can turn the dials; high school and university students use it to explore advanced problem-solving, iteration, and design thinking.

How is this different from a digital screen or interactive display?

The Everbright is an interactive display. The interaction is tactile. You use your hands and fingers to twist the dials. Each dial rotates through every color of the rainbow—162 different hues. There are no logins, apps, or instructions required—just instant, open-ended play. It’s the antidote to screens.

What learning standards does this support?

While the Everbright isn’t a curriculum, it naturally reinforces STEAM objectives: geometry, spatial reasoning, symmetry, pattern recognition, design thinking, and collaborative problem-solving. Teachers use it as a hands-on anchor that makes abstract concepts visible and tangible.

How many people can use it at once?

Up to 20 users of all ages can use the 8’ long, 4’ high Everbright Classic. Up to 10 users of all ages can use the 4.3’ long, 4’ high Everbright Mini. The Everbright is designed for simultaneous use. Not only do kids, teens, and adults gather shoulder-to-shoulder, but littler kids often crowd together beneath the older ones, each turning dials on different rows while still creating a shared design. Collaboration just happens.

Read more: Find the Right Size

 

Where has it been installed?

You’ll find the Everbright in schools, museums, libraries, hospitals, airports, and wellness centers across the world. Once people discover it, they keep coming back.

Read more: Real-World Installations

How high should we mount the Everbright?

For upper school students using it daily, we recommend mounting the Everbright 24 inches off the ground. At this height, all the dials are accessible for teens and adults, while still low enough that younger children can reach the lower half.

On special occasions when little siblings or visiting elementary classes come in, soft ottomans or small step stools work perfectly to help them reach the upper dials—or you can simply let an adult or older student give them a lift. The design encourages collaboration, so it’s natural for people of different heights and ages to share the board at once.

Read more: Mounting Height Guide

The Everbright is designed, engineered, and individually fabricated by Hero Design LLC

Site Design Rebecca Pollock
Branding Braid Creative
Site Development Alchemy + Aim